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path: root/day02/solution.zig
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const std = @import("std");
const print = std.debug.print;
const assert = std.debug.assert;
const ArrayList = std.ArrayList;
const mem = std.mem;

const fin = mem.trim(u8, @embedFile("./input.txt"), &std.ascii.whitespace);
var gpa = std.heap.GeneralPurposeAllocator(.{}){};
const allocator = gpa.allocator();

const Color = enum {
    red,
    green,
    blue,
};

const Ball = struct {
    color: Color,
    num: u64,
};

const Set = struct {
    red: u64,
    green: u64,
    blue: u64,
};

const Game = struct {
    var curGameID: u64 = 1;
    id: u64,
    sets: ArrayList(Set),

    fn init(self: *@This()) !void {
        self.id = curGameID;
        self.sets = ArrayList(Set).init(allocator);
        curGameID += 1;
    }

    fn deinit(self: *@This()) void {
        self.sets.deinit();
    }
};

pub fn parseBall(text: []const u8) Ball {
    const trimmed = mem.trim(u8, text, &std.ascii.whitespace);
    var splitBalls = mem.splitScalar(u8, trimmed, ' ');

    const nballs = std.fmt.parseInt(u64, splitBalls.next().?, 10) catch unreachable;
    var color: Color = undefined;
    color = blk: {
        const s = splitBalls.next().?;

        if (mem.eql(u8, s, "red")) {
            break :blk .red;
        }

        if (mem.eql(u8, s, "green")) {
            break :blk .green;
        }

        if (mem.eql(u8, s, "blue")) {
            break :blk .blue;
        }

        unreachable;
    };

    return Ball{
        .color = color,
        .num = nballs,
    };
}

pub fn parseSet(text: []const u8) Set {
    const trimmed = mem.trim(u8, text, &std.ascii.whitespace);
    var splitBalls = mem.splitScalar(u8, trimmed, ',');
    var r: u64 = 0;
    var g: u64 = 0;
    var b: u64 = 0;

    while (splitBalls.next()) |ball| {
        const parsed_ball = parseBall(ball);
        switch (parsed_ball.color) {
            .red => r += parsed_ball.num,
            .green => g += parsed_ball.num,
            .blue => b += parsed_ball.num,
        }
    }

    return Set{
        .red = r,
        .green = g,
        .blue = b,
    };
}

pub fn parseGame(text: []const u8) !Game {
    const trimmed = mem.trim(u8, text, &std.ascii.whitespace);
    var splitSets = mem.splitScalar(u8, trimmed, ';');
    var game: Game = undefined;
    try game.init();

    while (splitSets.next()) |set| {
        try game.sets.append(parseSet(set));
    }

    return game;
}

pub fn part1(input: ArrayList(Game)) void {
    var ans: u64 = 0;

    outer: for (input.items) |game| {
        for (game.sets.items) |set| {
            if (set.red > 12 or set.green > 13 or set.blue > 14) {
                continue :outer;
            }
        }
        ans += game.id;
    }

    print("{d}\n", .{ans});
}

pub fn part2(input: ArrayList(Game)) void {
    var ans: u64 = 0;

    for (input.items) |game| {
        var max = Set{
            .red = 0,
            .blue = 0,
            .green = 0,
        };

        for (game.sets.items) |set| {
            max.red = @max(max.red, set.red);
            max.green = @max(max.green, set.green);
            max.blue = @max(max.blue, set.blue);
        }
        ans += max.red * max.green * max.blue;
    }

    print("{d}\n", .{ans});
}

pub fn main() !void {
    var splitLines = mem.splitScalar(u8, fin, '\n');
    var games = ArrayList(Game).init(allocator);
    defer games.deinit();

    while (splitLines.next()) |line| {
        var splitGame = mem.splitScalar(u8, line, ':');
        _ = splitGame.next();

        const game = try parseGame(splitGame.next().?);
        try games.append(game);
    }

    part1(games);
    part2(games);
}